Cloud hosting has significantly gained in popularity in recent years because of its flexibility and versatility. Cloud hosting makes it easy for its users to scale up or down the capabilities of their website and the availability of the resources they are receiving. Because it is ideal for both large and small websites, and because it also is a much safer web hosting method as it relies on several machines rather than only one, cloud hosting offers many benefits to its users.
Support is an essential element of any service, whether it is web hosting or not. However, web hosting is something that can get extremely tricky if you’re not well-versed and experienced in that area, making support even more essential. You should always ensure that any provider you sign up with offers live chat and phone support to clients, and you might even want to keep an eye out for 24/7 support so you can get assistance whenever you might need it.
You also want a web host with 24/7 customer support—if not by phone, then at least by chat. Forums, knowledge bases, and help tickets are all well and good, but sometimes you just need to communicate with another human to get things ironed out as quickly as possible. That said, not all 24/7 customer support teams are equal. Companies like GoDaddy and Liquid Web boast incredibly knowledgeable and helpful customer support squads—a fact that we confirmed in our in-depth reviews of those web hosting services.
This is one of our all-time favourite US-based hosting companies, they have powerful servers around the world (though none in Canada), and top-notch support. SiteGround is one of the fastest growing hosts around, and with good reason! Their focus on security, support, and ease of use is pretty impressive. They even developed in-house security systems to continually monitor and act on potential security issues.
Cirrus provides various options for you to get the help you need: Ticket Submission, Knowledge Base, Phone Support, and Online Live Chat. The last two support options are available 24/7. Their support service garnered mixed reviews. Some customers were very happy with their service and stated that they were very quick to respond. Others, however, were dissatisfied with their support representatives saying that it even took them more than 3 days to respond to support tickets.
On the topic of dedicated hosting, many web hosting services also offer managed hosting. This type of hosting sees the web host act as your IT department, handling a server's maintenance and upkeep. This hosting option is something that you'd typically find with dedicated servers, so it's a business-centric addition. Naturally, it adds a few bucks to the hosting cost, but nothing that should break the bank if you have the resources for a dedicated server.
Once you choose your provider, it's time for you to open an account with the monthly plan that fits your needs. If you still have questions about which plan is suitable for you, call its customer support staff and have them assist you through the registration process. Companies will generally charge a credit card on a monthly basis, however, some companies will also offer discounts for paying a yearly payment at once.
GlowHost earned our kudos for its 91-day money-back guarantee. It's six days short of DreamHost's 97-day guarantee, but with these numbers, who's quibbling over a few days? The company also offers 24/7/365 phone support option and free cPanel offering for most plans. The company operates 18 data centers worldwide. Finally, the company garnered extra kudos by driving all its hosting services with wind power.
This is the first in a series of blog posts about the Hosted Game First Year Demons, which was released on April 8, 2016. In this first post, I’ll talk about why and how IF can be used as a teaching tool, especially its combination of immersive first-person perspective and concrete dynamic feedback. In the second post, I’ll talk about the process of developing the story, particularly why we chose to set it in China, and how I approached the process of writing a game whose characters inhabit a culture that isn’t my own. In the third post, I’ll talk