Yes, you can type “free website hosting” into a search engine of your choice, and you will get results. Don’t do it. At best, you will be stuck with shoddy service, semi-reliable uptime, and ridiculously short-lived storage and bandwidth capacities. The free options out there will frustrate you, and putting yourself through that makes zero sense when you can have quality hosting for as little as $2 a month.
At the cost of only $1.45 a month, Hostinger offers you a complete solution for hosting one web site. Bear in mind, there are also two other plans available, but starting out, the Single Web Hosting package will be more than ideal for you. It offers you 10 GB disk space and 100 GB bandwidth along with weekly backups and 99% uptime guarantee. No need to question yourself where to find the best and the cheapest web host for your page, just go with Hostinger. 

In case you still need to decide what would fit best for you, Bluehost’s support is ready to take care of you and guide you towards successfully launching your website. Moreover, with their help, you will get the most out of the package you will pick. Advisable would be to go with the cheapest option which would be more than enough for small and new pages.
BlueHost gives you a Knowledge Base, Video Tutorials, Live Chat, Ticket Submission, and Telephone Support. They are available 24/7. Reviews regarding BlueHost’ customer support service were mostly negative. It takes a long time for them to troubleshoot even simple problems. They are painfully slow when it comes to replying to questions and it seems like their customer support representatives are outsourced to other countries who speak English as a second language.
This is the first in a series of blog posts about the Hosted Game First Year Demons, which was released on April 8, 2016. In this first post, I’ll talk about why and how IF can be used as a teaching tool, especially its combination of immersive first-person perspective and concrete dynamic feedback. In the second post, I’ll talk about the process of developing the story, particularly why we chose to set it in China, and how I approached the process of writing a game whose characters inhabit a culture that isn’t my own. In the third post, I’ll talk 
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